Buttons
The current set of buttons are extensive, but somewhat confusing as there’s not much guidance of when to use which button. Propose we go with a more semantic naming of button variants to give inherent meaning and make it easier for team members when designing; removes some cognitive load. Heavily influenced by IBM Carbon, but, it makes sense.
* Primary
* Secondary
* Tertiary
* Danger
* Ghost
Typography
Similar to buttons. Update the type system scale and specs to be more robust/flexible, but also clear in its use. Adopting a size scale using numbers, starting with 01. Bigger number = bigger size.
label-01
label-02
helper-text-01
helper-text-02
body-01
body-02
body-03
body-04