Buttons The current set of buttons are extensive, but somewhat confusing as there’s not much guidance of when to use which button. Propose we go with a more semantic naming of button variants to give inherent meaning and make it easier for team members when designing; removes some cognitive load. Heavily influenced by IBM Carbon, but, it makes sense. * Primary * Secondary * Tertiary * Danger * Ghost Typography Similar to buttons. Update the type system scale and specs to be more robust/flexible, but also clear in its use. Adopting a size scale using numbers, starting with 01. Bigger number = bigger size. label-01 label-02 helper-text-01 helper-text-02 body-01 body-02 body-03 body-04